The Character Made in Blender Was Broken in Three.js — A Retrospective on 3D Character Implementation
A record of the issues faced when putting characters on Three.js for the Funda project and personal portfolio
#Three.js 태그가 붙은 기록을 모아봅니다.
태그 목록을 불러오는 중입니다.
A record of the issues faced when putting characters on Three.js for the Funda project and personal portfolio
A record of the intense 7-week journey: from improving onboarding and infrastructure monitoring to implementing real-time sockets and 3D character optimization.
An in-depth look at why we normalize vectors, connecting game movement logic with Blender's "Apply Scale."

마지막 아티클까지 모두 확인했습니다.